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ELIZA
Interactive Textuality
I found each of these games to be interesting i their own sense. Eliza, as we discussed last week in class, was very boring to me, in that she never really answered any questions, she just simply spat back out completely obvious programmed responses that were totally mundane and boring. Adventure was slightly more entertaining for me. I spent quite a bit of time going over and over and over this game. I NEVER made it to the end. After about ten try's I GAVE UP. I KNOW, I'M A QUITTER!!!!!
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English as a program
I thought it would be fun to post a bit of the "conversation" I had with Eliza and the responses. I went in purposefully read to confuse the system as much as I could but Eliza is a tricky one.
E: Hello.
How do you do. Please state your problem.
Me: I'm tired.
E: Is it because you are tired that you came to me ?
Me: No.
E: Are you saying no just to be negative?
Me: Of course not.
E: I'm not sure I understand you fully.
Me: I'm sure you don't.
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The Worst Therapist Ever
I spent a good amount of time testing the boundaries of ELIZA's interactivity with vague and slightly insane statements. ELIZA spent a good amount of that time testing my patience with repetitive and grammatically incorrect questions. ELIZA is interactive in the sense that she allows, well, actually requires active participation by her 'patients'. But does she establish two way communication? If you're a 4 year old, maybe. It all depends on what constitutes interactivity.
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