ENGL 376MM:
New Media Studies
A Fall 2008 course at the University of Mary Washington exploring the discourses of counter-factual world building in new media culture.
A Fall 2008 course at the University of Mary Washington exploring the discourses of counter-factual world building in new media culture.
So before following an ARG, and hearing the group presentations, I always thought that alternate reality games were weird, and so were the people who followed them. However, now that I've understand them better, I kind of think that they are pretty cool and the same with the people who follow them. A lot of the more intense games have really difficult puzzles and challenges that require a lot of work and skill. Same with the puppetmasters of the games. They have to be extremely creative and bright people in order to come up with the puzzles as well as a believable and follow-able story line.
I can also now see why people are so enraptured with these games. They seem easily addicting. Once I hear about the puzzles or games, I definitely want to see how it ends. I think this project has kind of opened my eyes to see that ARGs aren't as strange and weird as they first seemed.
I'm kind of addicted to the TV show LOST. After learning about ARGs I kind of wished I'd done the LOST Experience. It was the ARG between season 2 and 3. It lead people through webisodes and books starting out with a commercial for the Dharma Initiative during an episode of season 2. Now I wish that I had known more about ARGs then, so I could have done the LOST Experience at the time.
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